关于角色
负责人物、动物角色设计以及模型的制作
角色高精度模型的材质贴图修改及制作
协助unity/UE4开发人员对模型材质进行相关调试
要求
任职要求
具备良好的美术修养相关美术院校毕业
熟练掌握3D技巧,精通Maya或3dsmax,ZBrush或modo,Substance,Marvelous,Photoshop等软件
熟练掌握各种风格的贴图绘制技法,熟悉人物拓扑关系、会画贴图,调材质
了解高精度模型制作规范,具备中、高精度动物、人物建模的能力
具备制作写实风格人物材质(皮肤、衣服、毛发)的能力
能独立完成从建模、贴图制作到导入Unreal energy 4调试效果等一系列工作
关于公司
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